#define movepoint_width 38
#define movepoint_height 38
static short movepoint_bits[] = {
   0xffff, 0xffff, 0xffff, 0xffff,
   0xffff, 0xffff, 0xffff, 0xffff,
   0xffff, 0xffff, 0xffff, 0xffff,
   0xffff, 0xffff, 0xffff, 0xffff,
   0xffff, 0xffff, 0xffff, 0xffff,
   0xffff, 0xffff, 0xfc3f, 0xffff,
   0xffff, 0xf87f, 0xffff, 0xffff,
   0xf0ff, 0xffff, 0xffff, 0xe1ff,
   0xffff, 0xffff, 0xc3ff, 0xffff,
   0xfdff, 0x87ff, 0xffff, 0xfdff,
   0x0fff, 0xffff, 0xfdff, 0x0001,
   0xfffe, 0xfdff, 0x0003, 0xfffc,
   0xc01f, 0x0007, 0xfff8, 0xfdff,
   0x0003, 0xfffc, 0xfdff, 0x0001,
   0xfffe, 0xfdff, 0x0fff, 0xffff,
   0x2dff, 0x87ff, 0xffff, 0xcfff,
   0xc3fe, 0xffff, 0xefff, 0xe1fe,
   0xffff, 0xefff, 0xf0fe, 0xffff,
   0xefff, 0xf87e, 0xffff, 0xffff,
   0xfc3f, 0xffff, 0xffff, 0xffff,
   0xffff, 0xffff, 0xffff, 0xffff,
   0xffff, 0xffff, 0xffff, 0xffff,
   0xffff, 0xffff, 0xffff, 0xffff,
   0xffff, 0xffff, 0xffff, 0xffff,
   0xffff, 0xffff, 0xffff, 0xffff,
   0xffff, 0xffff, 0xffff, 0xffff,
   0xffff, 0xffff, 0xffff, 0xffff,
   0xffff, 0xffff, 0xffff, 0xffff,
   0xffff, 0xffff};
